Ishtar

Aroo?

  • 2009 New Year's Resolutions

    Dec 31, 2008

    Um, that quest?

    Hmm...there are lots of things I loathe about myself, but that's probably because I'm an art student: comes with the territory. D: Oh well, I can deal, I can deal. ;) I made a list of things I should try to fix. 

    • Do more drawing in general
    • Do more life drawing
    • Get a job (ha ha, this one will be broken to pieces)
    • Get some self-esteem (Can you buy/torrent!? That would be a lot easier)
    • Learn to draw better
    • Learn to 3D model better
    • Learn to paint
    • Learn to paint digitally
    • Start an art blog/site
    • Start eating more
    • Start exercising more
    Let's see how long I can hold on to these... o_O;;;
    Filed under: quests spam
  • DOTNW Review

    Dec 22, 2008

    So, I was doing that quest, write a review for DOTNW, but it got cut short. I thought it was supposed to be a long review... O_o So here's the entire thing.

    There are lots of great things Namco did for Tales of Symphonia: Dawn of the New World. There are also lots of lazy things they did. But for brevity's sake, as well as my desire to see the good in (most) things, I'll point out things that Namco did well in DOTNW, things that they should carry to other games.

    * The new characters. I like their more practical and yet still fun designs. Does that make sense? I like that we KNOW where Emil and Richter's swords are going. (and not in a dimensional pocket) In most designs people carry floating scabbards, which is silly. Their silouettes are unique, which is something important in character design (if you ask me).

    Marta looks kind like a...girly girl, I guess, but she's aggressive and goes for what she wants. Her weapon is awesome because a) it's is unique, and b) the designer actually drew a technical diagram to show how it would work. She's got a like a reverse fanny pack that holds stuff for traveling. She's got gigantic boots because she stomps on people's faces all the time. Little things like that make a difference.

    It's nice to see a girl saving the boy for once, too. <3

    Also, the old characters were handled well. Since they were the heroes of the last game, they've already gone through a lot of character development from their journey and so they're more mature, more grounded. They have their flaws but they're still pretty stable and supportive figures.

    * The animations. Mo-caps usually get repetitive, or too exaggerated. In 2D animation, when drawing a character, the animator draws a character's motions a little exaggerated in order to make it look real on the screen. Pixar also treats its 3D movies like this. But often in video games, character's breathing, nodding, and other passive stances are extremely fake-looking. Namco in this game handled the mo-cap well. When Marta nods, it's not super repetitive, or not apparent enough, it looks like she's...actually nodding. They should do this in later games that are in 3D environments. (Unrelated, but the new Tales mothership title looks pretty fluid, from the little I've seen...)

    * The combat. The combat animations were also really, really good, they flowed well for the most part, especially that of the two main characters, Emil and Marta. The special skills (mystic artes, hiougi, etc) were also fun to look at. But anyway, the actual combat. Emil was like an aggressive, aerial-inclined classic Tales hero. Marta was extremely fun to play as, and she wasn't as awkward as Colette in melee. 

    * The monsters. You have to work at it, but they can be super powerful...and they're pretty fun to watch. Not to mention they were more obedient than humanoid NPCs. (cough) I think that if Namco were ever to implement something like a monster catching system in another title, it should be a sidequest.

    * The texture paintings. They were extremely expressive because of (you've heard this one before) the Wii's lack of graphical capability compared to the 360 and the PS3. I know graphics aren't the most important thing in a game but I feel like I do have to point this one out. But anyway, the texture paintings helped combine the game's previous heroes with the new characters.

    * In-game cut-scenes. Depends on the art direction, but I felt this game was better off without anime cutscenes, as much as we love them, and as well as the DOTNW opening was drawn. I think this because the main characters from the first game were designed by a different person, and the game's rending engine helps combine both old and new designs. Of course, like I said, it depends on the art direction: anime cutscenes were very good for TOV because of it's deliberate anime-style renders.

    * The voice acting. For the most part, I thought it was good. While I kind of wish for the old ones for continuation's sake, the new ones (as well as returners) did a great job of conveying each character's personality and emotions. JYB did a good wimpy boy voice, even though I thought he was too manly for the role. Tara Platt portrayed Raine's usual calm demeanor and her psycho ruins mode well. I could go on about this but I was trying to keep this short, so. Sorry, it's so long! :(

    Oh, and the C-skits were voiced. Good move on Namco's part. They're probably going to keep doing that from now on, anyhow, but yeah.

    * Dialogue. I'm not talking about the plot, I'm talking about the words they used. Things like battle end quotes, sidequest conversations, and such were fun to read. It's nice to see a girl hitting on a boy so hard instead of the other way around...for once. 

    Okay, to wrap it up, DOTNW was fun if you ask me. Problem is, I think that some Tales series fans will see that there was a lot of stuff left out. But the gameplay (especially the combat) is still enjoyable, and the characters are loveable/hateable. Like, you actually care about them. 

    Here's a quick list of what Namco should have done, IMHO: included more involved skill system and strategy/orders system, more extras (maybe costumes), harder story bosses. Also, they should have either removed the level cap from guest characters at chapter 8 OR allowed players to kick them out of the party. If they are going to be level 50 forever, I'd rather have monsters killing things on Unknown mode than having Zelos running around like a headless chicken.

    If you're a fan, I'd say 8.25-8.5 If not, maybe 7. Because it's still fun to play, and it was only 35 bucks!

    Filed under: DotNW quests spam ToS
  • Quest 28: Thankful for the Tales World

    Nov 27, 2008

    Doing the quest.

    "What are you most thankful for when it comes to the Tales Series and Tales Brigade?"

    I'm thankful to the people that thought up of this forum because I realized that there are others, like me, who enjoy the Tales series. Especially since where I'm from, it seems that many hold JRPGs in contempt.  I'm also happy to see that not all people on the internet are annoying trolls. I like to read the discussions that occur on the forums. I love to browse through the artwork and icons that people have made. I'm glad that Namco has created this series with an emphasis on action and fighting. I know this sounds stupid but I feel kind of fuzzy when I type this, so maybe I should stop... >_>;;;

    I'd like to spam more with my stupid comments on DOTNW, but maybe I'll just scan the stupid sketches I made while my sister was playing. 

    Filed under: quests spam
  • Really quick first one-and-a-half hour impression of DOTNW

    Nov 22, 2008

    - I lied, I said I wasn't going to use this blog anymore. I just wanted to write this for myself, though. Don't read it if you haven't played Tales of Symphonia. Or DOTNW, for that matter. It's not very far into the game, though, and I didn't really say anything...

    - Yay! I got drugs! (Herb set)

    - I know that the original NA release of TOS had an orchestral arrangement, but I like Three-Legged Race better than this stuff. Also Emil and Marta are the most athletic children I've ever seen. They're like, ten and can kill gigantic monsters and jump like Chinese gymnasts at the 2008 Summer games.

    - Well, one voice I recognize. I heart Cam Clarke harder than a schoolbus driver hearts schoolboys. I wish he had been playable, but I guess he was too busy trying to kill Yuri Lowell. Oh, unrelated, but Estelle actually reminds me of Kratos. They share some moves, and they both say "Don't get cocky!" :D Also, they're both extremely cautious people, usually. (Except that part where he...well, spoliers. And when she did a similar thing...)

    - Get on with the story already! Well...I actually know, in general, what happens, so...

    - Ha ha ha wimpy!JYB. I heart it so hard. Emil's so pathetic, not even Ruca was this bad. Well...my Japanese is awful, so maybe Ruca WAS this bad. 

    - Emil suffers from over apologizing, it's like smoking, I know because I also apologize a lot. It's like, when something goes wrong, stammering sorry will either make it better, or make it much worse. It's easier to apologize than to ask for permission.

    - Emil also suffers from epic flashback syndrome: "Courage is the magic that to turns dreams to reality." "Be a man! Speak up!" Even thouse events happened like two seconds ago.

    - I'm waiting for Richter to say, "Next time..."

    - No WONDER Richter has those bizarre clothes, he didn't strike me the type at first to be wear them. Then again, it could also be that he is actually very conscious of his appearence. I mean, those glasses, and the hair flip...come on. Gosh, Ratatosk is sassy, isn't he? I actually never knew WHY Emil's clothes changed until this point...

    - I actually heart Marta pretty hard too, since she's so aggressive. Although she wants Emil to be her knight in shining armor. Cute, but it makes me think about how women want to be "saved". You know? It's how American society raises female children. Of course, it could also be that she, like Richter, wants Emil to be stronger through toughter means. Am I over-analyzing? Yeah, sorry, sorry...

    - "Phantom of the Operetta"? Next they're going to make a reference to High School Musical 6000

    - Oh my god, Tenebrae's voice is the same as "ANOTHER HAS FALLEN TO MY SPEAR" guy. That guy.

    - I'm glad that Marta's voice isn't too high. I like Rie Kugimiya but sometimes she hurts my ears. Usually she's soft-spoken people, like Al or something...

    - Wendee Lee! She sounds too similar to Xianghua in this role, but I guess there's only so many ways to change your voice. I heart her, though.

    - Are Tenebrae and Aqua wearing clothes? I can't tell.  

    - Oh my god, I can't even Backstep. 

    - The animations in this game are pretty cool. The fights in particular are pretty good. They paid a lot of attention to that, since the Wii's graphics card isn't as powerful as say.. the XBOX360's. Texture paintings are good, really good. They had to be though since they didn't make a lot of new places for the game. 

    - And that's all. I might add another entry later...

    Filed under: DotNW spam ToS
  • Dawn of the New World Countdown! #00

    Nov 11, 2008

    DOTNW Countdown: Emil

    Yeah! I drew a picture of Emil! Which was like impossible, even though I love his design. But I did it. O_o; Anyway, Dawn of the New World is out in stores now in N. America, as we all know! Hooray! Exclamation points galore! A larger version of the pic is here

    I really like Emil's design. He's a walking Ikea advertisement. *hearts* I really like the fact that he has to be saved by a girl (Go Marta!) and his only friend bullies him (okay, I don't know if Richter has any friends but let's pretend! O_o).

    Since I preordered it, I have to wait, but everyone else should go and play it! :D Now I'm probably NEVER gonna update this blog again, ha ha. Not unless Namco decides to take out TOW/TOH to the USA.

    Filed under: fanart ToS
  • Dawn of the New World Countdown! #01

    Nov 10, 2008

    DOTNW Countdown: Lloyd

    One more day, guys! :D Just one picture today, but I think you can guess who's coming up tomorrow. It was hard drawing this one because not too many people use two swords in real life practice, so... O_o A larger version is here.

    Filed under: fanart ToS
  • Dawn of the New World Countdown! #02

    Nov 9, 2008

    DOTNW Countdown: Tenebrae

    DOTNW Countdown: Marta

    I've caught up... Hooray! More fanart of the new cast. A larger version of Tenebrae is here and a larger one of Marta is here.

    Ugh, I dislike the Tenebrae picture. It was all right, in the end, the coloring really helped. The linework was awkward, though...But I told myself I was going to draw him, so I did...

    I love Marta's design. I just really, really wish she would brawl. Really hard. Like face to knee. I can see her doing that. Or flying wrestler kicks. I love those! And I also wish she and Alice would have an epic catfight. Have you ever watched one of those? O_o They're terrifying. Girls are just so mean... :' ( (Ever see Mean Girls? That was a great movie. But I digress) Her boots were a nightmare and a half to draw, but they're so cool. And thoughtful on the designer's part since her moves involve lots of kicking.

    ...What do you guys think? o_O;

    Filed under: fanart ToS
  • Dawn of the New World Countdown! #03

    Nov 8, 2008

    DOTNW Countdown: Richter

    DOTNW Countdown: Aqua

    Wow, I'm pretty behind on my schedule... But if you wait a couple of hours, I'll have another picture...and then another...hehe... Stupid schoolwork. A larger version is here. I think I liked coloring her mostly because it was hella easy, easier than everyone else thus far. She's pretty shiny, though... I like her concept: a cat fish. Aha ha ha ha... O_o;;;

    EDIT: Finally. I finished it! Whoo hoo!

    Sorry, I want to type something. I really love Richter's design. It's so weird. What kind of researcher wears that? Also, his in-game stand-by animations are really funny. A larger version of the picture is here. I thought that Richter was Kratos' bastard child, I bet he could have lots of them. You know, traveling mercenary, stops at an inn, picks up a barmaid...Uh...maybe not. But the two seem to have a similar place in the TOS realm: gigantic red hair, good at fighting, purple clothes, mean to hero but all for the hero's own good...okay, any more and I might spoil something really badly, so... I digress... o_O;;

    EDIT Again: Oh, I just wanted to say, Richter is kind of hard to draw. Actually, what was really hard was finding a damn picture of his stupid axe. D:

    Filed under: fanart ToS
  • Dawn of the New World Countdown! #04

    Nov 8, 2008

    DOTNW Countdown: Zelos

    DOTNW Countdown: Colette

    A little late, but here we go! Schoolwork is killing me. O_o;;; But anyhoo, I was actually planning on drawing another picture...but things didn't go exactly as planned. Larger version here.

    I like Colette...for all her cliches. She's really sweet, gentle, etc. She's kind of dumb, though, not just naive. Usually girls are "smarter" than male characters in compensation for physical weakness. Also, we all know she's actually a strong person because she doesn't hesitate to kill the enemies in her way because she knows she has a job she has to do at all costs. Not like she loves killing them, but you know.

    I'll have more pictures later today!

    EDIT: Finally. I was planning on doing a twofer yesterday, but it didn't work out. O_o; A larger version is here.

    Filed under: fanart ToS
  • Dawn of the New World Countdown! #05

    Nov 6, 2008

    DOTNW Countdown: Alice

    It's...Alice! A larger version is here.

    Like I said, I really really like Alice and Decus' designs. Kind of reminds me of blue fire and red ice in Zelda, ha ha. Alice is so weird, since she's supposed to be eighteen and acts like a (really sadistic) twelve-year-old. Her outfit is so ridiculous. o_O; Totally stole the Ivy pose from SCIV for her, though.

    Looking at this picture, I'm kind of dissatisfied with the Decus picture. I think this one turned out a lot better. Decus was much harder to draw than Alice, though, because I had bad reference for him. The original concept, the animation, and the in-game render of Decus all had slightly different outfits which made it kind of hard, since I haven't been able to find orthos of Decus (or Alice, but at least her outfit's pretty much the same in all the pictures I've seen). Um, what do you think? O_o;;

    Filed under: fanart ToS
 
 

Overview

  • "Rawr"
  • Gender: Female
  • Hometown: Baltimore, MD, US
  • Gald: 39600
  • Posts: 59 / Comments: 39
  • 800 Grade
  • Member since: 08/08/08

  • Last login: 01/06/09
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Tales of Vesperia Pre-Orderer Tales of Symphonia: Dawn of the New World Pre-orderer
 

About Me

  • Oooo... I like the Tales series and I'm here in search of other rabies-infested fans like myself. O_o Friend me?

  • Interests

    I...like to doodle, and such. And I like video games. And I like to make and bake desserts. But I prefer raw batter and dough to baked goods.

  • Favorite Music

    Angela Aki, Tori Amos, Placebo, Camille Saint-Saëns, Sigur Rós, The Mountain Goats, Richard Wagner... Can't name everything off the top of my head, but that's what I've been paying attention to right now.

  • Favorite Books

    The Mists of Avalon series, Harry Potter series, anything by Neil Gaiman

  • Favorite TV Shows

    CSI, Law and Order: SVU, Dexter, Ninja Warrior, MXC

  • Favorite Movies

    The Dark Knight, The Boondock Saints, A Tale of Two Sisters

  • Favorite Video Games

    Tales series, Fire Emblem, Soul Calibur, SSB series

  • My Game Systems

    Xbox 360, PlayStation® 2, N 64, Nintendo Wii, and Nintendo DS